Bridging the Gap between Atomic and Complex Activities in First Person Video

Bradley Schneider, Tanvi Banerjee

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this work, we describe a system for classifying activities in first-person video using a fuzzy inference system. Our fuzzy inference system is built on top of traditional object-and motion-based video features and provides a description of activities in terms of multiple fuzzy output variables. We demonstrate the application of the fuzzy system on a well known dataset of unscripted first person videos to classify actions into four categories. Comparing the results to other supervised learning techniques and the state-of-the-art, we find that our fuzzy system outperforms alternatives. Further, the fuzzy outputs have the potential to be much more descriptive than conventional classifiers due to their ability to handle uncertainty and produce explainable results.

Original languageAmerican English
Title of host publication2021 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE)
PublisherIEEE
ISBN (Electronic)978-1-6654-4407-1
ISBN (Print)978-1-6654-4408-8
DOIs
StatePublished - Aug 5 2021
Event2021 IEEE CIS International Conference on Fuzzy Systems, FUZZ 2021 - Virtual, Online, Luxembourg
Duration: Jul 11 2021Jul 14 2021

Conference

Conference2021 IEEE CIS International Conference on Fuzzy Systems, FUZZ 2021
Country/TerritoryLuxembourg
CityVirtual, Online
Period7/11/217/14/21

ASJC Scopus Subject Areas

  • Software
  • Theoretical Computer Science
  • Artificial Intelligence
  • Applied Mathematics

Keywords

  • First person video
  • Human activity recognition
  • Learning (Artificial Intelligence)
  • Pattern recognition systems
  • fuzzy inference
  • fuzzy set theory

Disciplines

  • Computer Sciences
  • Engineering

Cite this