High-Resolution Photographic VR Objects Delivered Over Limited Bandwidth Using Streaming Image Technology

Gary L. Nieder, Frank Nagy, Lynn A. Wagner

Research output: Contribution to conferencePresentation

Abstract

The usefulness of high-resolution photo-realistic virtual objects, such as those made with QTVR technology has been limited by the very large file sizes involved and hence lengthy downloads over typical Internet connections. Several "streaming" image formats have been developed that facilitate high-resolution image distribution by using an image pyramid system. In these systems, a low-resolution image is initially downloaded. Zooming in on this image brings in additional image data to create a higher resolution image in the zoomed region. Zooming further, or panning the image brings in additional data as needed. This dialog between client and server means that only the image data that is needed is downloaded, speeding download times while permitting high-resolution viewing. We have used one of these commercially available systems, "Zoomify" to produce high-resolution anatomical VR objects which can be effectively viewed over limited bandwidth connections. The advantages of this system are its simple PhotoShop plug-in interface, ability to process static 2D images as well as VR objects and panoramas, and versatile deployment via QuickTime, Zoomify Plug-in/ActiveX, Java, or a "clientless" Perl CGI.

Original languageAmerican English
StatePublished - Jun 1 2002

Keywords

  • High-Resolution Photographic VR Objects
  • Limited Bandwidth
  • Streaming Image Technology

Disciplines

  • Education
  • Medical Cell Biology
  • Medical Neurobiology
  • Medical Physiology
  • Medical Sciences
  • Medicine and Health Sciences
  • Neurosciences
  • Physiological Processes
  • Science and Mathematics Education

Cite this