Abstract
QuickTime virtual reality (QTVR) is a software technology that creates, on a normal computer screen, the illusion of holding and turning a three-dimensional object. QTVR is a practical photo-realistic virtual reality technology that is easily implemented on any current personal computer or via the Internet with no special hardware requirements. Because of its ability to present dynamic photo-quality images, we reasoned that QTVR can provide a more realistic presentation of anatomic structure than two-dimensional atlas pictures and facilitate study of specimens outside the dissection lab. We created QTVR objects, using portions of the skull, and incorporated them into an instructional program for first-year medical students. To obtain images, the bones of the skull were mounted on a rotating table, and a digital camera was positioned on a swinging arm so that the focal point remained coincident with the rotational center of the object as the camera was panned through a vertical arc. Digital images were captured at intervals of 10° rotation of the object (horizontal pan). The camera was then swung through an arc with additional horizontal pan sequences taken at 10° intervals of vertical pan. The images were edited to place the object on a solid black background, then assembled into a linear QuickTime movie. The linear movie was processed to yield a QTVR object movie that can be manipulated on vertical and horizontal axes using the mouse. QTVR movies were incorporated into an interactive environment that provided labeling, links to text-based information and self-testing capabilities. This program, Yorick — the VR Skull , has been used in our first-year medical and graduate gross anatomy courses for the past two years. Results of student evaluation of the program indicate that this QTVR-based program is an effective learning tool that is well received by students. Clin. Anat. 13:287–293, 2000. © 2000 Wiley-Liss, Inc.
Original language | English |
---|---|
Pages (from-to) | 287-293 |
Number of pages | 7 |
Journal | Clinical Anatomy |
Volume | 13 |
Issue number | 4 |
DOIs | |
State | Published - 2000 |
ASJC Scopus Subject Areas
- Anatomy
- Histology
Keywords
- Anatomy instruction
- Computer-assisted instruction
- Virtual reality
Disciplines
- Curriculum and Instruction
- Medical Cell Biology
- Medical Neurobiology
- Medical Physiology
- Neurosciences
- Physiological Processes
- Science and Mathematics Education